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Skill Phases

Every skill execution goes through a 5-step process from activation to completion. Understanding these phases helps explain why certain interrupts, SP mechanics, and delays behave the way they do.


Phase 1: Skill Used

  • Skill name appears above character's head
  • SP costs are checked but not deducted yet
  • Fails immediately if requirements not met

Phase 2: Cast Time

  • Cast bar visible above character's head
  • Character cannot move, attack, or use other skills
  • Taking damage may interrupt casting

Phase 3: Skill Activation

  • Skill name appears above character's head again
  • SP cost is deducted
  • Skill effect takes place

Phase 4: Cast Delay

  • No visible indication
  • Character can move and attack
  • Cannot use other skills until delay ends

Phase 5: Skill Use Complete

  • No visible indication
  • Ready for next action