Skill Usage
Skills are abilities purchased with Skill Points earned each Job Level. Each class has a unique skill tree that defines its role, combos, and identity.
This section breaks down every mechanic governing how skills cast, cost SP, target enemies, and chain together.
Topics
| Page | Covers |
|---|---|
| Skill Types | Passive vs Active, Offensive sub-categories (Melee/Ranged/Magic/Supportive) |
| Skill Phases | The 5-step skill execution process from activation to completion |
| Cast Time | Cast formula, DEX scaling, modifiers, and interruption rules |
| Cast Delay | After-cast delay and reduction sources |
| SP Consumption | SP costs, the minimum 1 SP rule, and reduction sources |
| Special Mechanics | Free Cast, animation locks, and the chat room exception |
| Targeting Types | Self, Single Target, Ground Target, AoE, and Party targeting |
| Skill Requirements | Skill trees, equipment, and status prerequisites |
Quick Tips
Master Your Skills
- Learn the skill tree — many skills require prerequisite skills first.
- Watch your SP — sustained casting needs Blue Potions, Magnificat, or SP regen gear.
- Know your delays — chain skills around cast delay for max DPS.
- Practice combos — synergistic chains (e.g., Bash → Magnum Break) outperform spam.
- Aim for instant cast — 150 total DEX removes Variable Cast Time entirely on most skills.
- Position matters — Ground-target AoEs require precise placement to hit clusters.