INT (Intelligence)
Effects per point:
- Maximum SP +1%
- INT-based MDEF +1 (approximately)
- SP restoration items +1% effectiveness
- Every 6 INT: Natural SP regeneration +1
- Alchemists: Brewing success +0.05%
Status Effect Resistances
| Status | Effect per INT |
|---|---|
| Blind | -2/3% chance, -1/15 second duration |
| Sleep | -1% chance |
| Chaos | -2/3% chance |
MATK Table
| INT | Min MATK | Max MATK |
|---|---|---|
| 5 | 5 | 6 |
| 10 | 11 | 14 |
| 25 | 34 | 50 |
| 50 | 99 | 150 |
| 75 | 189 | 300 |
| 99 | 299 | 490 |
| 100 | 296 | 500 |
| 150 | 591 | 1050 |
Formulas
- Min MATK =
INT + [INT/7]² - Max MATK =
INT + [INT/5]² - Total SP =
Base SP + [Base SP × (INT × 0.01)] - SP Regeneration =
[Max SP / 100] + [INT / 6] + 1
Note: Every 100 SP provides 1 more SP during natural regeneration.
Best for: Mage, Acolyte, Sage classes