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Collectible Pets

Pick your pet like you pick your weapon. Hundreds of companions — each a stat block, a passive skill, sometimes an active ability that rewrites how your class plays. Evolve them, feed them, fight with them. Neglect them and the bonuses go to zero.

Pets Are Build-Defining

A well-chosen pet isn't a cosmetic — it's a stat block, a passive skill, and sometimes an active ability that changes how your class plays. Pick yours like you'd pick your weapon. Then, unlike your weapon, remember to feed it.

System Highlights

  • Special Abilities — each pet provides unique passive or active skills
  • Evolution and Training — level pets up through interaction and feeding
  • Stat Bonuses — equip pets to gain combat advantages
  • Passive Skills — ongoing buffs while the pet is active
  • Rare and Exclusive Pets — limited drops and event-exclusive companions

Pet Categories

CategoryRaritySource
CommonEasyTameable from standard mobs
RareLimitedDrop from specific monsters
EventSeasonalLimited-time tames during seasonal events
ExclusiveOne-of-a-kindBoss-specific or unique-spawn pets
MythicEndgameStrongest abilities — the chase tier

Pet Examples

A handful of signature companions to set expectations:

PetSourceSignature Bonus
PoringTameable (Poring)LUK +1, increased item drop chance while active
LunaticTameable (Lunatic)CRIT +1, small ATK bonus when intimacy is high
DeviruchiTameable (Deviruchi)DEX +1, ATK + while intimacy is loyal
Baphomet Jr.Tameable (Baphomet Jr.)INT +1, MATK + on high intimacy
MunakTameable (Munak)INT +1, MaxSP + on loyal intimacy
SoheeTameable (Sohee)LUK +1, MaxSP and SP regen + on loyal

Hundreds more are catchable; the bonuses above scale with intimacy and shift further when the pet evolves.

Evolution

Evolution upgrades a pet into a stronger form with a new sprite and (usually) a stronger passive skill.

  • Each evolvable pet has a specific evolution recipe — a list of in-game items the pet must consume at high intimacy
  • Recipes range from simple (basic herbs and forest items) to rare (specific monster drops or quest rewards)
  • Evolution is permanent and one-way — once evolved, the pet cannot revert
  • Some pets do not evolve at all; their value is in the base form's skill
Plan Before You Evolve

Confirm the recipe before feeding the rare components. Evolution items are consumed on use, and a wrong combination wastes them. The full per-pet recipe list lives on each pet's individual page.

Pet Care

  • Feed regularly to maintain intimacy
  • High intimacy unlocks bonus skills — neglected pets give you nothing
  • Loyalty tier is the practical target — most signature bonuses unlock at "Loyal" intimacy
Intimacy Is a Resource

Intimacy decays over time. Treat your pet like part of your daily routine — log in, feed, fight together. The combat bonuses scale directly with how loyal your pet is.

Why It Matters

  • Build-defining bonuses — a Deviruchi on a Sniper, a Sohee on a Wizard — pets are stat budget you didn't have before
  • Always-on passives — once equipped and loyal, pets work in every farming loop and every PvP scenario
  • Free combat power — no zeny cost beyond food, no equipment slot consumed
  • Endgame chase — Mythic and Exclusive pets exist as long-term goals separate from gear progression
  • Personality — your favorite pet sticks around for the whole server's lifetime

See Also