Mage
Overview / Role
The Mage is a magical damage dealer that uses elemental Bolt spells to obliterate monsters from a safe distance. Low HP and defense are offset by exceptional ranged AoE potential.
Requirements
- Base Level: None
- Job Level: 10 as Novice
- Prerequisite: Complete the Mage job change quest in Geffen.
Advancement Path
At Job Level 40-50, the Mage can advance to:
- Wizard - Pure magical destruction with massive AoE skills.
- Sage - Magical utility, endows, and battle support.
Job Level Cap: 50
Key Skills
- Fire Bolt / Cold Bolt / Lightning Bolt: Elemental single-target damage scaling per skill level.
- Soul Strike: Ghost-element damage, excellent vs Undead.
- Napalm Beat: Splash AoE neutral damage.
- Stone Curse: Petrify chance, removes target from combat.
- Increase SP Recovery: Improves SP regen for sustained casting.
Recommended Playstyle
Stack INT for damage and DEX for cast time reduction. Use double-Bolt builds (Cold Bolt + Frost Diver, or Fire Bolt + Fire Wall) on weak monsters. Train against elementally weak mobs like Pickys (Fire weak), Mukas, or Wolves.